Public build V0.2.1.1 Mu's lair / Patreon build v0.2.3.0 Dungeon Digging


Greetings, my adorable players~ Welcome to the first of the monthly updates, there is a lot to cover, so I will be brief. The entire graveyard got a rework, expanding it significantly, and replacing the random encounters with walking enemies. Each of the enemy types now has an additional dynamic combat fight, that triggers after all story fights are complete. A mountain of enemy-specific options has been added to the dynamic combat system as well.

This update also adds enchanted equipment, allowing the already existing equipment to come with various stat increases. Enchanted equipment will have a chance to drop from high difficulty encounters, rare chests, and bosses. With this, you will no longer be stuck using only the combat gear, but you can actually find useful variants of all equipment, allowing more customization.

Lastly, I added a chunk of content featuring Mu the Drainfly and a nest of Arachnids. To start those quests, go beat Mu's 3rd fight in the graveyard (The dynamic one). Afterward, you will get the quest to go talk to her in her home. This part adds two new maps, the top floor of the apartment complex and the vents behind your apartment, some arachnid enemies, and a story-puzzle fight. Also, you can now access Mu's adult scenes by talking with her in her nest.

This update is made possible through support on my Patreon, the patronage helps in freeing up time and resources, helping this project get done better and faster. If you want to play the updates early, you can get them by supporting me there!

And special thanks to my Naughty Weredog tier patron~♥: Iceman.



Patch notes:

  • Remapped the entire graveyard
  • Added simulated fight with Mu, Flutty, Male slime, and the Female slime
  • Added dynamic combat interactions for ovipositors
  • Added dynamic combat interactions for tails
  • Added dynamic combat interactions for slime tentacles
  • Added dynamic combat Cowgirl position
  • Added approximately 10 icons
  • Made Flutty and the Female slime chase the player on the map
  • Made Items usable during dynamic combat
  • Made Skills usable during dynamic combat
  • Added rare enchanted equipment
  • Added about 40 enchantments
  • Added enchantments to the loot table
  • Made old combat encounters use the new loot table
  • Added summon wood sprite spell-book
  • Added new map, Mu's lair
  • Added new map, The landlord's nest
  • Added Male/female arachnid as a new enemy types
  • Added portrait art for the Male/female arachnid
  • Added quest Mu's nest
  • Added quest Eight legged evil
  • Added new npc Vebbeddinner Quickthread
  • Added a story-puzzle fight with Vebbeddinner Quickthread
  • Added signs
  • Added one-way doors
  • Made enemy movement trigger combat only when the enemy is directly adjacent
  • Added dynamic combat interactions for spider webbings
  • Fixed a bug preventing the scaling for removing clothes from being applied properly
  • Fixed a bug causing an error upon repeatPosition during dynamic combat
  • Fixed a bug causing the enemy to repeat the None position
  • Fixed a bug causing picked up resource totals to be displayed like 10.99999999
  • Fixed a bug causing the game to crash on load because the entity database was not yet loaded

Patreon build v0.2.3.0: Dungeon Digging

This is an update to the Patron build of Rogschard, if you want to support the project, you can get access to it here.

Greetings, my adorable players~ This update will focus on skills, shops, items, and dungeon building! I expanded the Dungeon-management system with some long overdue content, adding an additional floor, buildable structures, and shops. A host of new dynamic-combat skills also got added, to balance out the fights better, as well as a maid uniform armor set. Other additions include, various rings, more raids, an exp rebalance, expanded level range, and numerous weapons.

The update also makes Flutty, Mox, and Mu recruitable to Rogschard, if you meet their recruitment requirements. The first part of a new map; The overgrowth; has been added to the south of Harpydust residential. There you can encounter a gaggle of curious Harpies, eager to sample everything you have on offer.

This update is made possible through support on my Patreon, the patronage helps in freeing up time and resources, helping this project get done better and faster. If you want to play the updates early, you can get them by supporting me there!

And special thanks to my Naughty Weredog tier patron~♥: Iceman.



Patch notes:

  • Added a 5-piece maid uniform
  • Added 'once per combat' dynamic skills
  • Added 15 dynamic combat skills
  • Added 20 icons
  • Added a buildable Insect hive structure
  • Added a buildable Treasury structure
  • Added a buildable Alchemy-shop structure, unlocking an advanced potions merchant
  • Added a buildable Equipment-shop structure, unlocking an advanced equipment merchant
  • Added a buildable Dungeon cells structure
  • Added a buildable Summoning ring structure
  • Added a buildable Pit arena dungeon-structure, allowing you to buy various skill books
  • You can now recruit Mu to Rogschard
  • You can now recruit Flutty to Rogschard
  • You can now recruit Mox to Rogschard
  • Mu can now get pregnant
  • Added an additional adult scene with Mu once recruited
  • You can now expand the dungeon, adding a second floor
  • Started a new map, The overgrowth
  • Clarified saving button tooltip
  • Nuby the Caretaker now sells some spell tomes
  • Primilla now sells the maid uniform set
  • Switched Woodsprite's dynamic combat orifice to better reflect the art
  • Added a dynamic and text-puzzle fight with a Gaggle of Harpies
  • Added an adult scene with the Gaggle of Harpies
  • Added a handful of rings
  • Added copper earrings
  • Added various off-hand and main-hand weapons
  • You can now return to Dayji to start chapter two after completing all [A new beginning] quests
  • Get exp message now shows exp required for level up
  • Changed level exp cost
  • Combat exp when farming the same enemy now decays to 20% instead of 0%
  • Added basic skills up to level 15
  • Dropped the skill-point cost of Exhibitionism from 4 to 2
  • Added arrow key support
  • Rebalanced tutorial Wood sprite fights
  • Autosaves now occur after level-up and quest-complete
  • Fixed Boon of X ailments not appearing on the character-sheet
  • Fixed Dayji breeding scene has a higher chance of making her pregnant
  • Fixed 'of the Lecher' enchantment's missing icon
  • Fixed bug in dynamic combat where female npc's could get pregnant without the player having a dick
  • Fixed error when enemy refuses position request
  • Fixed Dildo checking for incorrect genitalia
  • Fixed loot distribution being broken during prologue
  • Fixed Simulated combat not using exp decay
  • Fixed Greater slime womb pregnancies sometimes describing the wrong genitalia
  • Fixed damage not being calculated properly when the enemy is weak to that damage type
  • Fixed not getting Trash no Sweep when skipping prologue
  • Fixed one-way-gate crash in the graveyard
  • Fixed some dynamic combat enemy stats not resetting after a fight
  • Fixed shop completely-out-of-stock message not appearing correctly
  • Fixed Mosqir womb eggs using anal pregnancy slot
  • Fixed dynamic combat enemy Grope action checked for wrong genitalia
  • Fixed bug incorrectly detecting if the player has a tail
  • Fixed bug causing errors when picking certain adult scenes during Mu's second fight
  • Fixed Vebbeddinner thunder attack deflect error
  • Fixed missionary anal wrong orifice described in text
  • Fixed a large number of typos (Due to the great contributions of RadTad, throwawayandawayandaway, and Buwaud)

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