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How to save and then upload save on iPhone?Every time I try to do this it’s just say that I don’t have saves.Or maybe I’m just a vegetable.

Is there a way to transfer my save from mobile to my laptop? Btw this is a great game, you've done amazing making this!

Load the game in the browser on mobile with the webpage in desktop mode, and see if you can download the save file

Thanks I'll try this

Noted, can confirm that is a bug. Will fix next patch

There's a very weird system in the Orcmin labs where you first encounter a Machine Elemental with no possible way to win it (if you can't get to 18 STR). The Machine Elemental is standing right behind the closed door, so the experimental potion is accessible only after the fight for which it is intended. To add, if you open the closed door and back away, the Machine Elemental actively chases you, and you can't really maneuver around him...

Bramble Fairy doesn't always recognise fleeing.

I will look into the Machine Elemental thing. But can you elaborate what you mean with 'Bramble Fairy doesn't always recognize fleeing'?

In the room west to the first Machine Elemental (as you pass down through the locked gate, and then go west) there is an encounter with a Bramble Fairy, who wants player to flee to play vanquish said player. In the combat dialogue, the flee option sometimes doesn't work, as Fairy then "blocks your exit" and prevents escape.  On a reload, it did work.

Did the wiki go down stopped working when I was using it

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Thanks for reporting, I fixed it

Thanks

Hi is this game completed story wise

are you gonna put this game up for sale on steam, and if so will the the ability to use cheats be added in as dlc or even included in the game if bought? Will you also be listing the game here as buyable, that way one can get the latest version and the cheats included as well, or does one have to go through just patreon in order to get latest version and cheats?

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I currently have no plans to release Rogschard in a different form then it is now, I am sorry to say. The way that it is build it does not really make sense as a steam release. I might release the Patreon content for free someday, but that is not on the schedule for the time being

ah ok ty

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No, that is not currently in the plans. The game is written as a pure webpage, making an windows build would be no different from running it in your browser

Deleted 79 days ago
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does anyone know about a game similar in style to this, but takes place in space? im trying to remember the name but cant.

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T.I.T.S?

space paws, T.I.T.S, BDCC, carnal voyage?

what engine is this made in ?

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Rogschard is made in pure HTML5 and javascript

thanks, i found out that the framework was undum, think you for this amazing piece of content that entertained several of my days, that sounds so small for 2 years of work till you realized that so many people have played it that the play-time is well over 2 years worth of it, i will now go check out your lordling of hearts because that looks epic with smooth animations :O *excited* have a good life!

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so we need a bit more species specifics, my slime keeps getting called a human so just add a [species name] slot instead of stating specifics as a start then make it to replace that with the species like you did with the names, good game that i am excited for 

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It should use your species name in dialogue already. Do you remember where this happened?

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towards the start of the game it repeatedly calls me human, just replay the beginning as a slime ? such as in a certain line it called me human worker number [long string of numbers] very early in, later into the game i never saw it again but i also do not think that it specifies what species i am or any details about it so i cannot say, very good game by the way it looks like so much work was put into this that i cannot believe it is free, i do wish that my slime tentacle/tail had more uses such as holding people or slapping them as a melee weapon or something, and i do wish that the player species impacted storyline a bit more such as making stuff slimy or mentioning different species specific features for immersion such as scales or translucent skin or even unique death messages such as mentioning that your core goes silent and your form collapses  into an inanimate mush pile, maybe also mention hybrid features of your children such as a child's skin being more see through than a normal child of that species, also extra slime shifting features such as showing mona how you as a slime keep up your human shape, also since as a slime both you and nuby are hermaphrodite i feel as though there should be a third option. this game even without any of that is still a wonderful game but that is every single one of my critiques and they are such small issues which shows that you did an absolutely epic job at this game leaving no big issues that i have seen yet and most of what i said is unnecessary but i felt like leaving a full list of everything i saw that was wrong down to the non existent issues, the only one that is a real problem here would be the species being specified as human so please forgive me for the long comment

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it does the same for werecat

im post battle against teony and i killed mekill in the crossfire (accidentally on purpose), i believe i might be stuck as i cant find mekill anywhere in the labs or the caves. i left, slept and came back hoping for a respawn but it seems i might have softlocked myself? this might be a bug

As far as I know that should not matter, what quest/step are you curently on?

oh my god youre right, ive been misreading the turn in quest for nooks' instead of Dayji this whole time

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So. The biggest problem. With this game? Is that the species pick. Seeks too inconsequential. You have a great character creator, but it feels like it means nothing because your character almost always acts the same with a few differences in abilities. There's not enough abilities and flavor text to make the species feel unique. You don't feel like your playing a different species. It feels like a human with a flavor text. A few ideas to make it feel more impactful? Have it impact certain story beats or reactions from the character or how your character reacts. For example: the lab. If your character is a slime. Have them get angry at being made to kill a slime. Have them get a little miffed at nook's comment about uncivilization. Or the slime girl you fight in the sewers. When she splits up? Have your character look at themselves like. Can I do that? ((Based on my own reaction to that scene)) when you do the whole slime nest thing. Have your character Have an easier time building up respect for the slimes since your a greater slime. And for gameplay? Make it FEEL like your playing a GREATER slime when you come up against other slimes. Make your character have a naturally higher dodge change and a chance for physical attacks to miss.  A big missed opportunity is a chance to have real shape-shifting practice with Mona, not just horny stuff, since your character as a slime can also shape-shift. 

Now that I've given general tips. Although I could probably give more, here's an idea for gameplay: Add way more species specific abilities. But specifically? 


Have finding and fighting a stronger species that's of your same race have an impact on your character. As not only can they learn something. Give them a chance to seek out one of those characters to learn an ability from them. Like leaving a turret of slime, or a slime trap, or making a small slime warrior to go out and fight for you, with lesser stats but it comes back to you after death and gives you back All it's exp earned and items. Allow your character to do what the other slimes you fight can do. And as for what you can learn from your mentor? A form change. Where each thing is slightly different. But toggalable. 

I mostly have one for slime, but I also have a slight idea of what to do for the wolf species. For slime? Lean into what a slime can do. Make it to where the character absorbs alot of material and begins to shape shift around. Using there body to mimic and attack. Sort of like Mona. When they have a weapon equipped, they absorb it, and morph it out of there body. The flavor text detailing how the character morphs there body to attack. If either completely nude, or atleast having the parts being held exposed, this form prevents grappling.  Each attack uses flux, but your flux increases when you use it. To make it fair. Also, this is just a general gameplay idea, not a form tip, make shape-shifting be able to happen on the fly for interactions if you have the appropriate shift skill. Perhaps add other things. Like wings or claws. Allow for alot more creative expression in how the slime species goes about it's work. Do the same for all species of course. But basically make them passive abilities. I think the new game your working on is a great chance to expand on this idea more than you could in a text based game, but I still think there's potential here. I'm rooting for you. 

A second critique? The story of the game feels too short, with a lack of player choice in how they respond to certain things. Let us choose how we handle the whole, betrayal thing. Or maybe give us the chance to choose our characters likes and Dislikes. Maybe once a certain skill is past a certain level, you could do things like. Actually hit the drain fly. Ya know? 


Also I can't find toe eater after recruiting her but that might just be a me problem or it might just not be implemented. 

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So uh- my game suddenly stopped saving. I lost a bit of progress. But its fine. I had a closer save in the auto save but. It still won't save when i do go to it. Keaning i cant progress or ill lose what i have

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You likely ran out of storage on the webpage (your browser only allows a certain amount). Deleting old saves should help, or downloading a save and clearing the page

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Im not usijg a web page. Also, im not able to delete saves

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I will need some more information if you want me to help. What kind of device/browser are you running, and why/how is the delete save button not working?

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android. Joiplay. And I don't know why. I can load things but not save or delete them

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Does it give some kind of error when you try to delete the save-games?

I like this

steam plsss

I am sorry, there isn't a steam release planned for Rogschard at the moment

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ok, thanks for letting me know... I'm waiting

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